Greyhawk Lore: The Great Embarkation

Welcome Greyhawkers! Having recently watched the new series Rings of Power, and in conjunction with Legends & Lore, I have elves and scaly races on my mind. One of the apocryphal sources that usually sticks in my brain is found in The Great Embarkation by Erik “Iquander” Mona which is posted on Canonfire! back in 2002. This article is not

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6 (more) narrative techniques to make better games

In our last article, we covered the three major C’s of storytelling: character, conflict, and change. Using these rules will set the foundation of your game’s narrative. But that doesn’t mean your work is done. There’s so much more to building a strong narrative. And in part two of our storytelling series, we cover six

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Top 10 Hyper-casual Game Ad Networks in 2022 (Q3)

Editor’s note: This article was written and published by Tenjin. You can find their original version here.  We have released our “Hyper-Casual Benchmark Report” for Q3 2022. In this report, you’ll gain exclusive insights on ad spend and CPI on a country and platform level. Additionally, we have partnered with GameAnalytics to bring you a Day 1

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Improving funnels processing from ~20 mins to seconds

Editor’s note: we recently shared details of a major GameAnalytics update which includes a substantial overhaul to our product and infrastructure. Check it out for more context. At GameAnalytics we have been using Apache Druid and Imply (Imply.io) for over four years  to power our analytical backend, allowing us to achieve a responsive frontend experience

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